ESX
Go to es_extended/server/paycheck.lua and replace the StartPayCheck() function with mine below.
function StartPayCheck()
CreateThread(function()
while true do
Wait(Config.PaycheckInterval)
for player, xPlayer in pairs(ESX.Players) do
local job = xPlayer.job.grade_name
local salary = xPlayer.job.grade_salary
if salary > 0 then
if job == 'unemployed' then
exports['finals-paycheck']:GivePaycheckByCitizenID(xPlayer.identifier, salary, source)
TriggerClientEvent('esx:showAdvancedNotification', player, TranslateCap('bank'), TranslateCap('received_paycheck'), TranslateCap('received_help', salary),
'CHAR_BANK_MAZE', 9)
elseif Config.EnableSocietyPayouts then -- possibly a society
TriggerEvent('esx_society:getSociety', xPlayer.job.name, function(society)
if society ~= nil then -- verified society
TriggerEvent('esx_addonaccount:getSharedAccount', society.account, function(account)
if account.money >= salary then
exports['finals-paycheck']:GivePaycheckByCitizenID(xPlayer.identifier, salary, source)
account.removeMoney(salary)
TriggerClientEvent('esx:showAdvancedNotification', player, TranslateCap('bank'), TranslateCap('received_paycheck'),
TranslateCap('received_salary', salary), 'CHAR_BANK_MAZE', 9)
else
TriggerClientEvent('esx:showAdvancedNotification', player, TranslateCap('bank'), '', TranslateCap('company_nomoney'), 'CHAR_BANK_MAZE', 1)
end
end)
else
exports['finals-paycheck']:GivePaycheckByCitizenID(xPlayer.identifier, salary, source)
TriggerClientEvent('esx:showAdvancedNotification', player, TranslateCap('bank'), TranslateCap('received_paycheck'), TranslateCap('received_salary', salary),
'CHAR_BANK_MAZE', 9)
end
end)
else
exports['finals-paycheck']:GivePaycheckByCitizenID(xPlayer.identifier, salary, source)
TriggerClientEvent('esx:showAdvancedNotification', player, TranslateCap('bank'), TranslateCap('received_paycheck'), TranslateCap('received_salary', salary),
'CHAR_BANK_MAZE', 9)
end
end
end
end
end)
end
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